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GetSoundBankDirectory and GetCookerForPlatform error when build after upgrade Unreal and Wwise version

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Hello,

We are testing the UE5.2 to UE 5.3 and Wwise 2022.1.4 to 2022.1.7 migration. They seem fine until we try to build the game.
We get these Wwise errors but don't know how to fix them.


LogWwiseSoundEngine: Error: AkUnrealHelper : : GetSoundBankDirectory implementation not set.
LogWwiseResourceCooker: Error: GetCookerForPlatform: Target Windows not created

 

If anyone has experienced these or knows how to deal with them, please help.

Thank you.

Game platform: Windows
Unreal Engine version: 5.2 (moving to 5.3)
Wwise version: 2022.1.4 (moving to 2022.1.7)

SNAPtz (250 ポイント) 2023 9/14 質問 General Discussion
Update: the update to Wwise 2022.1.8 fixed this issue.

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