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Wwise 版本
2024.1.4.8780
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
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Google Resonance SDK is used by applying Ambisonics 3rd order to audio channels that require 3d audio settings. However, when Ambisonics 4th Order is applied to this audio channel, the following error log appears. LogAkAudio: Error: [18446744073709551615] Plug-in unsupported channel configuration: 6557955 How can we solve this problem? Google Resonance is limited to Ambisonics 3rd order, therefore ...
SEE the values changing in real time, according to the curves set for the sound in the Attenuation Editor. The Main mix meters should reflect the volume and position of the sound, including an Ambisonics mix. The user should HEAR the sound changing in real time, according to the curves set for the sound in the Attenuation Editor. In addition to hearing the volume, filters, spread, and focus changing ...
Is it possible to have ambisonics work as sound fields in UE4 or is this not supported? Have you set the positioning to User-Defined and unchecked Follow Listener Orientation? It should make it so that the sound field's origin is the listener, but will keep its orientation relative to the world when the listener rotates.,Have you set the positioning to User-Defined and unchecked Follow Listener Orientation?