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版本
2018.1.11.6987
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise SDK 2018.1.11
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类 | |
struct | AkPluginInfo |
class | AK::IAkGameObjectPluginInfo |
Game object information available to plugins. 更多... |
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class | AK::IAkVoicePluginInfo |
class | AK::IAkPluginContextBase |
Interface to retrieve contextual information available to all types of plugins. 更多... |
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class | AK::IAkEffectPluginContext |
class | AK::IAkSourcePluginContext |
class | AK::IAkMixerPluginContext |
Interface to retrieve contextual information for a mixer. 更多... |
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class | AK::IAkPluginParam |
class | AK::IAkPlugin |
class | AK::IAkEffectPlugin |
Software effect plug-in interface (see 如何创建 Wwise 声音引擎效果器插件). 更多... |
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class | AK::IAkInPlaceEffectPlugin |
Software effect plug-in interface for in-place processing (see 如何创建 Wwise 声音引擎效果器插件). 更多... |
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class | AK::IAkOutOfPlaceEffectPlugin |
Software effect plug-in interface for out-of-place processing (see 如何创建 Wwise 声音引擎效果器插件). 更多... |
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class | AK::IAkMixerInputContext |
Interface to retrieve information about an input of a mixer. 更多... |
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class | AK::IAkSinkPluginContext |
class | AK::IAkSinkPlugin |
Software effect plug-in interface for sink (audio end point) plugins. 更多... |
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class | AK::IAkSourcePlugin |
Wwise sound engine source plug-in interface (see 如何创建 Wwise 声音引擎源插件). 更多... |
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class | AK::IAkGlobalPluginContext |
Global plugin context used for plugin registration/initialization. Games query this interface from the sound engine. 更多... |
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class | AK::PluginRegistration |
命名空间 | |
namespace | AK |
Audiokinetic namespace |
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宏定义 | |
#define | AK_FLOAT_TO_SAMPLETYPE(__in__) (__in__) |
This function can be useful to convert from normalized floating point audio samples to HW-pipeline format samples. 更多... |
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#define | AK_FLOAT_TO_SAMPLETYPE_NOCLIP(__in__) (__in__) |
This function can be useful to convert from normalized floating point audio samples to HW-pipeline format samples when the input is not not to exceed (-1,1) range. 更多... |
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#define | AK_SAMPLETYPE_TO_FLOAT(__in__) (__in__) |
This function can be useful to convert from HW-pipeline format samples to normalized floating point audio samples. 更多... |
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#define | AK_DBTOLIN(__db__) (powf(10.f,(__db__) * 0.05f)) |
#define | AK_IMPLEMENT_PLUGIN_FACTORY(_pluginName_, _plugintype_, _companyid_, _pluginid_) |
#define | AK_STATIC_LINK_PLUGIN(_pluginName_) |
#define | DEFINE_PLUGIN_REGISTER_HOOK AK_DLLEXPORT AK::PluginRegistration * g_pAKPluginList = NULL; |
#define | AK_GET_SINK_TYPE_FROM_DEVICE_KEY(_key) ((AkUInt32)(_key & 0xffffffff)) |
#define | AK_GET_DEVICE_ID_FROM_DEVICE_KEY(_key) ((AkUInt32)(_key >> 32)) |
类型定义 | |
typedef AK::IAkPlugin *(* | AkCreatePluginCallback) (AK::IAkPluginMemAlloc *in_pAllocator) |
Registered plugin creation function prototype. 更多... |
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typedef AK::IAkPluginParam *(* | AkCreateParamCallback) (AK::IAkPluginMemAlloc *in_pAllocator) |
Registered plugin parameter node creation function prototype. 更多... |
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变量 | |
AK_DLLEXPORT AK::PluginRegistration * | g_pAKPluginList |
Software source plug-in and effect plug-in interfaces.
在文件 IAkPlugin.h 中定义.