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版本
2024.1.2.8726
2024.1.2.8726
2023.1.10.8659
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.2.8726
2023.1.10.8659
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise SDK 2024.1.2
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#include <AK/SoundEngine/Common/AkSoundEngineExport.h>
#include <AK/SoundEngine/Common/AkTypes.h>
#include <AK/SoundEngine/Common/AkCommonDefs.h>
#include <AK/Tools/Common/AkArray.h>
类 | |
struct | AkPositioningInfo |
Positioning information obtained from an object 更多... | |
struct | AkObjectInfo |
Object information structure for QueryAudioObjectsIDs 更多... | |
struct | AK::SoundEngine::Query::GameObjDst |
命名空间 | |
namespace | AK |
Definition of data structures for AkAudioObject | |
AK::SoundEngine | |
AK::SoundEngine::Query | |
函数 | |
Game Objects | |
AKSOUNDENGINE_API AKRESULT | AK::SoundEngine::Query::GetPosition (AkGameObjectID in_GameObjectID, AkSoundPosition &out_rPosition) |
Listeners | |
AKSOUNDENGINE_API AKRESULT | AK::SoundEngine::Query::GetListeners (AkGameObjectID in_GameObjectID, AkGameObjectID *out_ListenerObjectIDs, AkUInt32 &oi_uNumListeners) |
AKSOUNDENGINE_API AKRESULT | AK::SoundEngine::Query::GetListenerPosition (AkGameObjectID in_uListenerID, AkListenerPosition &out_rPosition) |
AKSOUNDENGINE_API AKRESULT | AK::SoundEngine::Query::GetListenerSpatialization (AkGameObjectID in_uListenerID, bool &out_rbSpatialized, AK::SpeakerVolumes::VectorPtr &out_pVolumeOffsets, AkChannelConfig &out_channelConfig) |
The sound engine parameter query interface.
在文件 AkQueryParameters.h 中定义.