menu
版本
2024.1.5.8803
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise Unity Integration Documentation
|
Base class for the generic triggering mechanism for Wwise Integration. All Wwise components will use this mechanism to drive their behavior. Derive from this class to add your own triggering condition, as described in 为 Wwise Events 添加新的 Trigger。 更多...
继承自 MonoBehaviour .
被 AkTriggerCollisionEnter, AkTriggerCollisionExit, AkTriggerDisable, AkTriggerEnable, AkTriggerEnter, AkTriggerExit, AkTriggerMouseDown, AkTriggerMouseEnter, AkTriggerMouseExit , 以及 AkTriggerMouseUp 继承.
Public 成员函数 | |
delegate void | Trigger (UnityEngine.GameObject in_gameObject) |
Delegate declaration for all Wwise Triggers. 更多... | |
Public 属性 | |
Trigger | triggerDelegate = null |
All components reacting to the trigger will be registered in this delegate. 更多... | |
Base class for the generic triggering mechanism for Wwise Integration. All Wwise components will use this mechanism to drive their behavior. Derive from this class to add your own triggering condition, as described in 为 Wwise Events 添加新的 Trigger。