版本
类 | |
class | AcousticTexture |
This type represents an Acoustic Texture. 更多... | |
class | AuxBus |
This type represents an auxiliary send in the Master-Mixer Hierarchy. 更多... | |
class | Bank |
This type can be used to load/unload SoundBanks. 更多... | |
class | BaseGroupType |
This type represents the base for all Wwise Types that also require a group GUID, such as State and Switch. 更多... | |
class | BaseType |
This type represents the base for all Wwise Types that require a GUID. 更多... | |
class | CallbackFlags |
This type represents the values of the flags used when posting an Event with a callback. 更多... | |
class | Event |
This type can be used to post Events to the sound engine. 更多... | |
class | RTPC |
This type can be used to set game parameter values to the sound engine. 更多... | |
class | State |
This type can be used to set Wwise States. 更多... | |
class | Switch |
This type can be used to set Switch values on gameobjects. 更多... | |
class | Trigger |
This type can be used to post triggers to the sound engine. 更多... | |