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2024.1.1.8691
2024.1.1.8691
2023.1.9.8628
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.1.8691
2023.1.9.8628
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Properties in Wwise are grouped into logical tabs in the Primary Editor and logical categories in the Property Editor. Both editors are found in Object Tabs. Across all Master-Mixer Hierarchy objects, the following tabs and categories have common properties:
“Audio Bus tab and Auxiliary Bus tab: busses”一节 to see a meter and bus status.
“Effects tab: busses”一节对通过总线的所有对象应用若干个效果器。
“States tab: busses”一节为特定对象定义自定义状态值。
Additionally, the following are shared by some, but not all, of the Master-Mixer Hierarchy objects:
“Routing category: Audio and Auxiliary Busses”一节 to define properties related to the output bus, as well as game-defined and user-defined auxiliary sends, and early reflections.
“Positioning category: Audio and Auxiliary Busses”一节使用摆位或 3D 定位来进行总线信号的定位。
“Advanced category: Audio Busses”一节定义可并行通过总线的声部的播放数限制。
Also see “Common tabs and categories: audio structures”一节 for other tabs and properties common across multiple Master-Mixer Hierarchy objects.