以下各节列举并阐述了 2023.1.6 和 2023.1.7 版本之间针对 Wwise 所作的改进。
此处提供了有关平台的特定信息:
有关早期版本的信息,请参阅 过往版本的发行说明 章节。
新增功能
- WG-68107 (wp.py) 现在允许在构建后暴露参数并传给
SignTool.exe
来在 Windows 上对动态库进行签名。
- WG-69592 添加了通过 wp.py 对特定工具集执行 premake 操作的选项。
漏洞修复
- WG-71240 Fixed: The functions
LoadBank
and UnloadBank
do not call user callback when Sound Engine is initialized with AkInitSettings::bUseSoundBankMgrThread
set to false
.
- WG-73008 Fixed: Undefined data in header of output file of Recorder plug-in.
- WG-73069 Fixed: (Spatial Audio) Room Transmission Loss ignores parent rooms without geometry.
- WG-73475 Fixed: Possible crash when sorting in the Contents Editor or the List View using the Loudness or Duration column.
- WG-73487 Fixed: Waveform display does not refresh properly.
- WG-73491 已修复:在使用浮点输入源重新采样时内存不足导致发生崩溃。
- WG-73552 Fixed (Spatial Audio): Inaccurate distance calculation in some distance probe scenarios.
- WG-73617 已修复:在对 Vorbis 音频源进行解码时内存不足导致内存泄漏。
- WG-73741 Fixed: Potential memory corruption.
社区报告的漏洞修复
- WG-63881 已修复:在更改音乐对象的输出总线时发生崩溃。
- WG-69402 已修复:相对于 WwiseConsole.exe 而言,有些使用 Wwise.exe 生成的
.bnk
和 .wem
文件存在二进制差异。WwiseConsole.exe 生成的文件保持不变,Wwise.exe 生成的文件则略有不同。
- WG-71833 已修复:(Mastering Suite) 多声道音频对象导致增益估算出错。
- WG-71852 Fixed: Position Editor property Play Type is not synched correctly.
- WG-72796 已修复:(macOS) EULA 消息框有时不显示任何内容。
- WG-72997 Fixed: When 3D audio is active, Apple Spatial Audio's HRTF is not applied to spatialized sources.
- WG-73182 Fixed: Assert for most States when connecting the Wwise Profiler to a game using the sound engine built in the Profile with asserts build configuration.
- WG-73257 已修复:在使用
AK::SoundEngine::SetSpeakerAngles
时,ComputeVBAP3D 发生崩溃。
- WG-73411 Fixed: Possible crash when loading a custom commands file.
- WG-73451 Fixed: Possible crash when drawing column headers during a WAAPI import.
- WG-73463 Fixed: Auto-ducking doesn't work on first playback in release configuration.
- WG-73539 Fixed: (Spatial Audio) Distance Probe uses distance to a connected Portal when inside a Reverb Zone.
- WG-73596 Fixed: Crash when modifying plugin media (for example an IR Convolution Reverb) while connected to the game.
- WG-73630 Fixed: Compilation failure with
AkBitFuncs.h
on some compilers.
- WG-73692 已修复:在媒体处于在用状态时添加它的多个副本会导致
AkMediaEntry::Release
发生崩溃或触发断言。
- WG-73708 已修复:在使用 PCM 编解码器时,
Bypass_I16_2ChanAVX2
发生崩溃。
- WG-73849 已修复:在更改 Project Settings 或生成 SoundBank 后 ak.wwise.core.getProjectInfo 没有提供正确的 SoundBank 路径。