Wwise SDK 2024.1.0
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#include <AkReflectGameData.h>
Public 成员函数 | |
AkReflectImageSource () | |
AkReflectImageSource (AkImageSourceID in_uID, AkVector64 in_sourcePosition, AkReal32 in_fDistanceScalingFactor, AkReal32 in_fLevel) | |
void | SetName (const char *in_pName) |
Public 属性 | |
AkImageSourceID | uID |
Image source ID (for matching delay lines across frames) 更多... | |
AkImageSourceParams | params |
Image source properties 更多... | |
AkImageSourceTexture | texture |
Image source's acoustic textures. Note that changing any of these textures across frames for a given image source, identified by uID, may result in a discontinuity in the audio signal. 更多... | |
AkImageSourceName | name |
Image source name, for profiling. 更多... | |
在文件 AkReflectGameData.h 第 107 行定义.