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Wwise SDK 2024.1.0
AkJobMgrSettings结构体 参考

Settings for the Sound Engine's internal job manager 更多...

#include <AkSoundEngine.h>

Public 类型

typedef void(* FuncRequestJobWorker) (AkJobWorkerFunc in_fnJobWorker, AkJobType in_jobType, AkUInt32 in_uNumWorkers, void *in_pClientData)
 Callback function prototype definition used for handling requests from JobMgr for new workers to perform work. 更多...
 

Public 属性

FuncRequestJobWorker fnRequestJobWorker
 Function called by the job manager when a new worker needs to be requested. When null, all jobs will be executed on the same thread that calls RenderAudio(). 更多...
 
AkUInt32 uMaxActiveWorkers [AK_NUM_JOB_TYPES]
 The maximum number of concurrent workers that will be requested. Must be >= 1 for each jobType. 更多...
 
AkUInt32 uNumMemorySlabs
 Number of memory slabs to pre-allocate for job manager memory. At least one slab per worker thread should be pre-allocated. Default is 1. 更多...
 
AkUInt32 uMemorySlabSize
 Size of each memory slab used for job manager memory. Must be a power of two. Default is 8K. 更多...
 
void * pClientData
 Arbitrary data that will be passed back to the client when calling FuncRequestJobWorker 更多...
 

详细描述

Settings for the Sound Engine's internal job manager

在文件 AkSoundEngine.h178 行定义.


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