版本
This section includes conceptual and procedural information on how to set up a project, either alone or within a team environment, how to define or adjust platforms for your project, how to deal with the assets in your project, and how to build and get the most out of the Wwise hierarchy of assets.
Working with projects– 管理工程;定义工程设置;使用 Logs 视图或 Integrity Report 排查并解决工程问题。
Managing platforms– 使用 Platform Manager 定义工程的目标平台。
Managing languages– 使用 Language Manager 定义工程所用的语言。
Working with a team—dividing your project into Work Units best-suited to your team, using a source control plug-in, and using Wwise with a source control system.
Managing media files in your project– 详细介绍支持的媒体、导入流程;解决导入问题。
Building your Actor-Mixer Hierarchy– 对对象进行分组;使用 Container;了解绝对和相对属性、属性筛选器行为;对属性值进行随机化处理。
Building the structure of output busses– 定义总线的相对属性;闪避信号;了解基于对象的音频。