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Wwise Unreal Integration Documentation
Release Notes 2018.1.6.6858.1242

此 Integration 的各个版本分别与特定的 Unreal Engine 4 版本对应。Here is what has changed between the 2018.1.5.6835.1218 and the 2018.1.6.6858.1242 release of the integration (in addition to upgrading to the new Unreal build).

注記: 此 Integration 版本不支持实验性的 Unreal Engine 4 功能。

Unreal Engine 4.19/4.20/4.21 - Wwise 2018.1.6.6858.1242

  • WG-40782 Changed Blueprint's AkCallbackInfo to be pooled and created on demand.
  • WG-41003 Removed "Structure member is not initialized properly" warnings.
  • WG-41101 Reduced compile time by stopping use of monolithic headers.
  • WG-41204 Fixed: An Unreal window hangs when running in headless mode and the Wwise Project path is empty.
  • WG-41245 Fixed: In Wwise Demo Game, WAAPI subscriptions to boolean calls do not return a call failed message.
  • WG-41259 Removed Wwise Motion from the Integration Demo.
  • WG-41339 Fixed: Sequencer Event clips continuously retrigger when clip length exceeds Event duration.

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