此 Integration 的各个版本分别与特定的 Unreal Engine 4 版本对应。Here is what has changed between the 2018.1.5.6835.1218 and the 2018.1.6.6858.1242 release of the integration (in addition to upgrading to the new Unreal build).
| 注記: 此 Integration 版本不支持实验性的 Unreal Engine 4 功能。 |
Unreal Engine 4.19/4.20/4.21 - Wwise 2018.1.6.6858.1242
- WG-40782 Changed Blueprint's
AkCallbackInfo
to be pooled and created on demand.
- WG-41003 Removed "Structure member is not initialized properly" warnings.
- WG-41101 Reduced compile time by stopping use of monolithic headers.
- WG-41204 Fixed: An Unreal window hangs when running in headless mode and the Wwise Project path is empty.
- WG-41245 Fixed: In Wwise Demo Game, WAAPI subscriptions to boolean calls do not return a call failed message.
- WG-41259 Removed Wwise Motion from the Integration Demo.
- WG-41339 Fixed: Sequencer Event clips continuously retrigger when clip length exceeds Event duration.