版本

menu_open
Wwise Unreal Integration Documentation
Release Notes 2017.2.1.6524.866

此 Integration 的各个版本分别与特定的 Unreal Engine 4 版本对应。Here is what has changed between the 2017.2.0.6500.836 and the 2017.2.1.6524.866 release of the integration (in addition to upgrading to the new Unreal build).

Unreal Engine 4.17/4.18 - Wwise 2017.2.1.6524.866

  • WG-34960 Removed min and max properties in AkSlider widget, which are now automatically set via WAAPI.
  • WG-35238 Fixed: All open AkEvent Sequencer segments update to dirty when changes are detected in their Work Units.
  • WG-35773 Added bounds to theUAkComponent::UseEarlyReflections order parameter.
  • WG-35949 Added ability to generate a single SoundBank containing only an Auxiliary Bus.
  • WG-36083 Removed WAAPI log spam when generating SoundBanks while the Sequencer window is open.
  • WG-36200 Fixed crash when running editor with -game flag.
  • WG-36357 Changed Launcher to now copy Visual Studio 2017 dependencies to ThirdParty folder.
  • WG-36415 Fixed crash in Unreal when adding new AkSlider in UMG

此页面对您是否有帮助?

需要技术支持?

仍有疑问?或者问题?需要更多信息?欢迎联系我们,我们可以提供帮助!

查看我们的“技术支持”页面

介绍一下自己的项目。我们会竭力为您提供帮助。

来注册自己的项目,我们帮您快速入门,不带任何附加条件!

开始 Wwise 之旅