版本
This Contents Editor provides a list of all objects in the Switch Container and gives you quick access to the properties associated with those objects.
界面元素 |
描述 | |||
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Click the Configure Columns shortcut (right-click) option from the column header band. 此时将会打开 “Object Property Settings”一节。指定要显示的列及其顺序。 | ||||
[name] |
对象的名称。 | |||
Inclusion |
Determines whether the element is included in the SoundBanks when they are generated. 如勾选,则包含该元素。如未勾选,则不会包含该元素。 To optimize your sound design for each platform, you might want to exclude certain elements on certain platforms. By default, this check box applies across all platforms. Use the Link indicator to the left of the check box to unlink the element. Then you can customize the state of the check box per platform. When this option is unselected, the property and behavior options in the editor become unavailable. Default value: true | |||
Voice Pitch |
The playback speed of an audio structure, where:
Default value: 0 Range: -2400 to 2400 Units: Cents | |||
Voice Low-pass Filter |
声部低通滤波器。基于指定频率值针对高频进行衰减的递归滤波器。 此滤波器的单位表示低通滤波的百分比,其中 0 表示无低通滤波(信号不受影响)而 100 表示最大衰减。 (有关详细信息,请参阅 Wwise 中 LPF 和 HPF 值对应的截止频率 。) 单位:% Default value: 0 Range: 0 to 100 | |||
Notes |
备注。对象属性的额外信息。 | |||
Assigned Object |
指派的对象。Switch Container 内指派到特定 Switch 或 State 的对象列表。通过指派对象,您可以定义针对各个 Switch 或 State 将播放的对象。If several objects are assigned to a Switch, they will all be played back simultaneously at runtime. 各个 Switch/State 由显示其名称的标题栏隔开。默认 Switch/State 的标题栏中将显示带方括号的“Default”字样。 您可以通过点击标题栏中的箭头来展开和折叠 State Group 或 Switch Group。 |