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Wwise SDK 2024.1.0
ak.wwise.core.blendContainer.addAssignment

Adds a new assignment to a Blend Track. Equivalent to performing a drag-and-drop operation in the Blend Tracks Editor.

Arguments

名称 类型 说明
object * string The ID (GUID) of the Blend Track.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
child * any of: The ID (GUID), name, or path of the object to assign. This object must be the child of a Blend Track's Blend Container.
string 由类型或 Short ID 限定的对象名称,格式为 type:name 或 Global:shortId。仅支持采用全局唯一名称或 Short Id 的对象类型。例如:Event:Play_Sound_01, Global:245489792
string 以下形式的对象 GUID:{aabbcc00-1122-3344-5566-77889900aabb}。
string Wwise 对象的工程路径,包含类别和 Work Unit。例如:\Actor-Mixer Hierarchy\Default Work Unit\New Sound SFX。
index integer The index of the child among the Blend Track's assignments. If a value is provided, it will be clamped to the range [0-n], where n is the current number of assignments. If a value is not provided, then the assignment will be added at the end.
edges array The configuration of the edges of the assignment within the Blend Track. This information is only useful if the Blend Track has a crossfade Game Parameter. If not specified, the edges will be configured using default values. If specified, there must be two edges: 0 = left, 1 = right.
edges [...] object The edge configuration of the Blend Track edge.
Defines the characteristics of Blend Track assignment's edge.
edges[...].fadeMode * string The configuraiton of the edge's crossfade Possible values:
  • None
  • Manual
  • Automatic
edges[...].fadeShape * string The shape of the edge's crossfade curve Possible values:
  • Constant
  • Linear
  • Log3
  • Log2
  • Log1
  • InvertedSCurve
  • SCurve
  • Exp1
  • Exp2
  • Exp3
edges[...].edgePosition * number The position of the edge. The position must be within the range of the Blend Track's crossfade Game Parameter's range. If this edge is the left edge, then this position must be less or equal edgePosition of the right edge. If this is the right edge then vice versa.
edges[...].fadePosition number The start/end position of the fade curve. The position must be within the range of the Blend Track's crossfade Game Parameter's range. If this edge is the left edge, then this position must be greater or equal this edge's edgePosition, and less or equal the right edge's edgePosition. If this is the right edge then vice versa. This argument is used only if fadeMode is 'Manual'.

(必填 *)

参数架构

Result

名称 类型 说明
child string The ID (GUID) the assigned object.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
index integer The index of the child among the Blend Track's assignments.
edges array The configuration of the edges of the assignment within the Blend Track; 0 = left, 1 = right.
edges [...] object The edge configuration of the Blend Track edge.
Defines the characteristics of Blend Track assignment's edge.
edges[...].fadeMode * string The configuraiton of the edge's crossfade Possible values:
  • None
  • Manual
  • Automatic
edges[...].fadeShape * string The shape of the edge's crossfade curve Possible values:
  • Constant
  • Linear
  • Log3
  • Log2
  • Log1
  • InvertedSCurve
  • SCurve
  • Exp1
  • Exp2
  • Exp3
edges[...].edgePosition * number The position of the edge. The position must be within the range of the Blend Track's crossfade Game Parameter's range. If this edge is the left edge, then this position must be less or equal edgePosition of the right edge. If this is the right edge then vice versa.
edges[...].fadePosition number The start/end position of the fade curve. The position must be within the range of the Blend Track's crossfade Game Parameter's range. If this edge is the left edge, then this position must be greater or equal this edge's edgePosition, and less or equal the right edge's edgePosition. If this is the right edge then vice versa. This argument is used only if fadeMode is 'Manual'.

结果架构

另请参阅

示例

有关 Wwise Authoring API 的详细信息,请参阅 使用 Wwise Authoring API(WAAPI) 章节。


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