架构
{
"type": "object",
"properties": {
"rtpc": {
"anyOf": [
{
"type": "string",
"pattern": "^[a-zA-Z_]+[a-zA-Z_0-9()]*$",
"description": "对象的名称。"
},
{
"type": "string",
"pattern": "^\\{[a-fA-F0-9]{8}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{12}\\}$",
"description": "以下形式的对象 GUID:{aabbcc00-1122-3344-5566-77889900aabb}。"
},
{
"type": "integer",
"description": "Wwise 对象的 Short ID。\\n 32 位无符号整数。",
"minimum": 0,
"maximum": 4294967295
}
],
"description": "RTPC 的 ID (GUID)、名称或 Short ID。"
},
"gameObject": {
"type": "integer",
"description": "Associated game object ID. The default value is transport game object.\\n A game object ID, unsigned integer 64-bit.",
"minimum": 0,
"maximum": 18446744073709551615
}
},
"required": [
"rtpc"
],
"additionalProperties": false
}