Wwise SDK 2024.1.0
|
类 | |
struct | AkPlatformInitSettings |
命名空间 | |
namespace | AK |
Definition of data structures for AkAudioObject | |
AK::SoundEngine | |
宏定义 | |
#define | AKMOTION_RESIDENT_MODE (0x80000000) |
枚举 | |
enum | AkAudioAPI { AkAudioAPI_AAudio = 1 << 0, AkAudioAPI_OpenSL_ES = 1 << 1, AkAudioAPI_Last, AkAudioAPI_Default = AkAudioAPI_AAudio | AkAudioAPI_OpenSL_ES, AkAudioAPI_AVAudioEngine = 1 << 0, AkAudioAPI_AudioUnit = 1 << 1, AkAudioAPI_Default = AkAudioAPI_AVAudioEngine | AkAudioAPI_AudioUnit, AkAudioAPI_AVAudioEngine = 1 << 0, AkAudioAPI_AudioUnit = 1 << 1, AkAudioAPI_Default = AkAudioAPI_AVAudioEngine | AkAudioAPI_AudioUnit, AkAPI_PulseAudio = 1 << 0, AkAPI_ALSA = 1 << 1, AkAPI_Default = AkAPI_PulseAudio | AkAPI_ALSA } |
函数 | |
AKSOUNDENGINE_API AkDeviceID | AK::SoundEngine::GetDeviceIDFromPlayerIndex (int playerIndex) |
Main Sound Engine interface, specific Mac.
在文件 AkMacSoundEngine.h 中定义.