Wwise SDK 2023.1.9
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#include <AkReflectGameData.h>
Public 成员函数 | |
AkImageSourceTexture () | |
Public 属性 | |
AkUInt32 | uNumTexture |
Number of valid textures in the texture array. 更多... | |
AkUniqueID | arTextureID [AK_MAX_NUM_TEXTURE] |
Unique IDs of the Acoustics Texture ShareSets used to filter this image source. 更多... | |
在文件 AkReflectGameData.h 第 60 行定义.