版本

menu_open
Wwise Unreal Integration Documentation
Unreal Engine 4.6 - Wwise 2014.1.1

此 Integration 的各个版本分别与特定的 Unreal Engine 4 版本对应。Here is what has changed in the Unreal Engine 4.6 release of the integration (in addition to upgrading to the new Unreal build).

Unreal Engine 4.6 - Wwise v2014.1.1

  • UI-183 Fixed: Use the debug SoundEngine libraries when UnrealBuildTool is configured to use the debug CRT libraries (bDebugBuildsActuallyUseDebugCRT = true).
  • UI-184 Fixed: Added a billboard component to AkComponent to make them visible in the Editor.
  • UI-186 Fixed: Allow drag & drop of .bnk files in the Content Browser to create UAkAudioBank assets.

此页面对您是否有帮助?

需要技术支持?

仍有疑问?或者问题?需要更多信息?欢迎联系我们,我们可以提供帮助!

查看我们的“技术支持”页面

介绍一下自己的项目。我们会竭力为您提供帮助。

来注册自己的项目,我们帮您快速入门,不带任何附加条件!

开始 Wwise 之旅