版本

menu_open
警告:系统已根据您所用大版本 (2023.1.8.8601) 自动跳转至最新文档。若想访问特定版本的文档,请从 Audiokinetic Launcher 下载离线文档,并在 Wwise 设计程序中勾选 Offline Documentation 选项。
Wwise SDK 2023.1.8

◆ Init()

AKSOUNDENGINE_API AKRESULT AK::Comm::Init ( const AkCommSettings in_settings)

Initializes the communication module. When this is called, and AK::SoundEngine::RenderAudio() is called periodically, you may use the authoring tool to connect to the sound engine.

警告
This function must be called after the sound engine and memory manager have been properly initialized.
备注
The AkCommSettings structure should be initialized with AK::Comm::GetDefaultInitSettings(). You can then change some of the parameters before calling this function.
返回
  • AK_Success if initialization was successful.
  • AK_InvalidParameter if one of the settings is invalid.
  • AK_InsufficientMemory if the specified pool size is too small for initialization.
  • AK_Fail for other errors.
参见
参数
in_settingsInitialization settings.

此页面对您是否有帮助?

需要技术支持?

仍有疑问?或者问题?需要更多信息?欢迎联系我们,我们可以提供帮助!

查看我们的“技术支持”页面

介绍一下自己的项目。我们会竭力为您提供帮助。

来注册自己的项目,我们帮您快速入门,不带任何附加条件!

开始 Wwise 之旅