此 Integration 的各个版本分别与特定的 Unreal Engine 4 版本对应。Here is what has changed in the Unreal Engine June 2013 release of the integration (in addition to upgrading to the new Unreal build).
June 2013 - Wwise v2013.1.1
- Added DebugGame build configuration support.
- Partial Wwise SDK now included to help setting up the integration.
- Fixed xaudio2/mmdev DLL unload issues in Windows 64-bit build.
- Stopped matinee movie from playing in demomap - was preventing user input from working.
- Fixed AkAudioDevice listener position update in FLevelEditorViewportClient::UpdateAudioListener.
- Changed the AudioDeviceModuleName default value to XAudio2 on the windows platform.