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Wwise Unity Integration Documentation
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This class is an example of how to load banks in Wwise, if the bank data was preloaded in memory.
This would be useful for situations where you use the WWW class
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继承自 MonoBehaviour .
Public 成员函数 | |
void | LoadNonLocalizedBank (string in_bankFilename) |
Load a SoundBank from WWW object 更多... | |
void | LoadLocalizedBank (string in_bankFilename) |
Load a language-specific bank from WWW object 更多... | |
Public 属性 | |
string | bankName = "" |
Name of the bank to load 更多... | |
bool | isLocalizedBank = false |
Is the bank localized (situated in the language-specific folders) 更多... | |
This class is an example of how to load banks in Wwise, if the bank data was preloaded in memory.
This would be useful for situations where you use the WWW class