Preparation type.
AK::SoundEngine::PrepareEvent()
AK::SoundEngine::PrepareGameSyncs()
AK::SoundEngine::PrepareBank()
PrepareEvent() will load required information to play the specified event.
PrepareEvent()
PrepareEvent() will unload required information to play the specified event.
Vorbis media is decoded when loading, and an uncompressed PCM version is used for playback.
在文件 AkSoundEngine.h 第 2645 行定义.
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