Wwise SDK 2022.1.18
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如需了解如何使用 WAAPI 设置属性和引用,请参阅 ak.wwise.core.object.setProperty 、 ak.wwise.core.object.setReference 和 ak.wwise.core.object.set 章节。如需了解如何查询属性和引用,请参阅 查询 Wwise 工程 章节。
如需了解如何使用 WAAPI 向列表添加对象,请参阅 ak.wwise.core.object.create 和 ak.wwise.core.object.set 章节。
名称 | 显示名称 | 类型 | 默认 | 限制 | 可见 | 支持的 RTPC 类型 | 支持 Link/Unlink | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attenuation | Attenuation | string | None | true | None | false | |||||||||||||||||
ConditionalOperator | Conditional Operator | int16 | 0 | 可能的值:
| false | None | false | ||||||||||||||||
Conversion | Conversion Settings | string | None | true | None | false | |||||||||||||||||
CurveType | Curve Type | int16 | 0 | 可能的值:
| false | None | false | ||||||||||||||||
CurveUsage | Curve Usage | int16 | 0 | 可能的值:
| false | None | false | ||||||||||||||||
DefaultSwitchState | Default Switch | string | None | true | None | false | |||||||||||||||||
Effect | Effect | string | None | true | None | false | |||||||||||||||||
EffectClassID | Effect | string | None | true | None | false | |||||||||||||||||
EventsReferencedInOperator | Events Referenced In Operator | int16 | 0 | 可能的值:
| false | None | false | ||||||||||||||||
GameParameter | Game Parameter | string | None | true | None | false | |||||||||||||||||
HasEmptyAssignation | Has Empty Assignation | bool | true | None | true | None | false | ||||||||||||||||
Inclusion | Language Inclusion | bool | false | None | true | None | false | ||||||||||||||||
IsChecked | Checked/Unchecked | bool | false | None | true | None | false | ||||||||||||||||
IsLinked | Link/Unlink | bool | true | None | true | None | false | ||||||||||||||||
IsSourceOfOverride | Is source of Override | bool | true | None | true | None | false | ||||||||||||||||
IsSpecialSearch | Checked/Unchecked | bool | false | None | true | None | false | ||||||||||||||||
IsUsed | Used/Unused | bool | false | None | true | None | false | ||||||||||||||||
LeftValue | Left Value | Real64 | 0 | None | true | None | false | ||||||||||||||||
LogicalOperator | Logical Operator | int32 | 0 | 可能的值:
| false | None | false | ||||||||||||||||
Metadata | Metadata | string | None | true | None | false | |||||||||||||||||
MetadataClassID | Metadata | string | None | true | None | false | |||||||||||||||||
Mode | Mode | int16 | 0 | 可能的值:
| false | None | false | ||||||||||||||||
MusicSegment | Music Segment | string | None | true | None | false | |||||||||||||||||
NumericOperator | Numeric Operator | int16 | 0 | 可能的值:
| false | None | false | ||||||||||||||||
ObjectReferenced | Object referenced | string | None | true | None | false | |||||||||||||||||
OutputBus | Output Bus | string | None | true | None | false | |||||||||||||||||
PropertyName | Property | string | None | true | None | false | |||||||||||||||||
RTPCOperator | RTPC Operator | int16 | 0 | 可能的值:
| false | None | false | ||||||||||||||||
RightValue | Right Value | Real64 | 0 | None | true | None | false | ||||||||||||||||
RndSeqContainerType | Random/Sequence Container Type | int16 | 0 | 可能的值:
| false | None | false | ||||||||||||||||
SRConversionQuality | Sample Rate Conversion Method | int32 | 0 | 可能的值:
| false | None | false | ||||||||||||||||
SampleRateConversionType | Sample Rate Conversion Type | int16 | 0 | 可能的值:
| false | None | false | ||||||||||||||||
SoundType | Sound Type | int16 | 0 | 可能的值:
| false | None | false | ||||||||||||||||
SourceAudioFormat | Audio Format | string | None | true | None | false | |||||||||||||||||
SourceChannelsLFEOption | LFE Option | int32 | -1 | 可能的值:
| false | None | false | ||||||||||||||||
SourceChannelsOthersCount | Other Channels Count | int32 | 0 | None | true | None | false | ||||||||||||||||
SourceChannelsOthersOption | Other Channels Option | int32 | -1 | 可能的值:
| false | None | false | ||||||||||||||||
SourceLanguage | Language | string | None | true | None | false | |||||||||||||||||
SourceType | Source Type | string | None | true | None | false | |||||||||||||||||
State | State | string | None | true | None | false | |||||||||||||||||
StateGroup | State Group | string | None | true | None | false | |||||||||||||||||
StatePropertyUsage | Define State Values | int16 | 0 | 可能的值:
| false | None | false | ||||||||||||||||
SwitchGroup | Switch Group | string | None | true | None | false | |||||||||||||||||
SwitchingOperator | Switching Operator | int16 | 0 | 可能的值:
| false | None | false | ||||||||||||||||
Trigger | Trigger | string | None | true | None | false | |||||||||||||||||
UIntValue | UInt Value | Uint32 | 0 | [ 0 , 4294967295 ] | true | None | false | ||||||||||||||||
UserString | Text | string | None | true | None | false | |||||||||||||||||
UsingOperator | Using Operator | int16 | 0 | 可能的值:
| false | None | false |