此 Integration 的各个版本分别与特定的 Unreal Engine 4 版本对应。Here is what has changed in the Unreal Engine December 2013 release of the integration (in addition to upgrading to the new Unreal build).
December 2013 - Wwise v2013.2.4
- Unreal Wwise 集成 now officially supports PS4 and Xbox One platforms!
- Added platform selection to bank generation dialog box.
- Added bank generation dialog box to build menu.
LinkedProject
configuration parameter has been moved from Engine/Config/BaseEditor.ini
to <Your Game>/Config/DefaultGame.ini
.
- Added simple occlusion support.
- Fixed a crash when getting the UAkComponent from another component which has no owner.
- UI-130 Fixed: Fixed performance issues with the UAkComponent::UpdateAkReverbVolumeList method.
- UI-130 Fixed: Added a flag to the UAkComponent specifying if it is influenced by reverb volumes.
- UI-132 Fixed: Prevent UAkComponents from ticking on server configurations.
- UI-135 Fixed: Expose RTPC interpolation time.