此 Integration 的各个版本分别与特定的 Unreal Engine 4 版本对应。Here is what has changed between the 2017.2.7.6667.1010 and the 2017.2.8.6698.1053 release of the integration (in addition to upgrading to the new Unreal build).
Unreal Engine 4.17/4.18/4.19/4.20 - Wwise 2017.2.8.6698.1053
- WG-36728 Added a Commandlet allowing to generate SoundBanks from the command line.
- WG-37990 Fixed: (Xbox One) Crash when loading large SoundBank in a packaged game not using PAK files.
- WG-38420 Fixed: Crash when Sequencer AkAudioEvent section is garbage collected while playing.
- WG-39091 Made
RoomComponent
and LateReverbComponent
compatible with level streaming.
- WG-39097 Removed build warnings about missing samples folder.
- WG-39113 Fixed: (iOS, Linux, macOS) No audio for Shipping configuration.
- WG-39115 Fixed: Obstruction refresh issue on Portals.
- WG-39170 Fixed: Invalid argument passed to
UnloadBank
.
- WG-39301 Fixed:
CancelEventCallbackCookie
does not properly use user-supplied cookies to cancel.
- WG-39393 Fixed: (Switch) Invalid State Group ID.
- WG-39833 Fixed: Reduced the number of calls to SetAuxSends when unnecessary.