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Wwise Unreal Integration Documentation
Release Notes 2017.1.4.6407.760

此 Integration 的各个版本分别与特定的 Unreal Engine 4 版本对应。Here is what has changed between the 2017.1.3.6377.732 and the 2017.1.4.6407.760 release of the integration (in addition to upgrading to the new Unreal build).

Unreal Engine 4.15/4.16/4.17/4.18 - Wwise 2017.1.4.6407.760

  • WG-33333 Removed obsolete code that tried to handle global focus.
  • WG-34745 Reduced Lower Engine memory pool size on mobile platforms.
  • WG-34879 Exposed the collision channel used for occlusion line trace in AkComponent's properties.
  • WG-35035 Ensured setting the occlusion refresh interval to 0 from Blueprint correctly disables the feature.
  • WG-35104 In a multiplayer scenario, listeners are now properly handled.
  • WG-35463 Fixed: Portals not working on 32-bit platforms.
  • WG-35473 Now register game objects only when the world is valid.
  • WG-35614 Removed coordinates conversion. 有关详细信息,请参阅 迁移到新的坐标系 章节。

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