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Wwise Unreal Integration Documentation
Release Notes 2016.1.1

此 Integration 的各个版本分别与特定的 Unreal Engine 4 版本对应。Here is what has changed in the 2016.1.1 release of the integration (in addition to upgrading to the new Unreal build).

Migrating to the UE4.11/4.12 Wwise 2016.1.1 integration

Unreal Engine 4.11/4.12 - Wwise 2016.1.1

  • WG-29972 Fixed: Multiple potential threading issues with the auto-destroy behavior of the AkComponent.
  • WG-29979 Fixed: EndOfEvent callbacks are now always called.
  • WG-30004 Fixed: SetGameObjectOutputBusVolume is now exposed in Blueprints and AkAudioDevice.
  • WG-30404 Fixed: The attenuation scaling factor now properly works on AkComponents.
  • WG-30409 Fixed: It is now possible to decode Vorbis-encoded files.

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