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版本
2021.1.14.8108
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise Unity Integration Documentation
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Use this component to define an area that straddles two different AkEnvironment's zones and allow mixing between both zones. 在 Inspector 中使用 AkEnvironment 和 AkEnvironmentPortal (Reverb Zone) 更多...
继承自 MonoBehaviour .
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class | EnvListWrapper |
This enables us to detect intersections between portals and environments in the editor 更多... |
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Public 属性 | |
UnityEngine.Vector3 | axis = UnityEngine.Vector3.right |
The axis used to find the contribution of each environment 更多... |
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AkEnvironment[] | environments = new AkEnvironment[MAX_ENVIRONMENTS_PER_PORTAL] |
EnvListWrapper[] | envList |
Unity can't serialize an array of list so we wrap the list in a serializable class 更多... |
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Use this component to define an area that straddles two different AkEnvironment's zones and allow mixing between both zones. 在 Inspector 中使用 AkEnvironment 和 AkEnvironmentPortal (Reverb Zone)