Schema
{
"type": "object",
"properties": {
"return": {
"type": "array",
"description": "Members to return for each voice. Defaults to Pipeline ID, Game Object ID and Object GUID.\\n An array of options for the playing voices.",
"items": {
"type": "string",
"description": "Specifies one of the defined members for a voice pipeline structure.",
"enum": [
"pipelineID",
"playingID",
"soundID",
"gameObjectID",
"gameObjectName",
"objectGUID",
"objectName",
"playTargetID",
"playTargetGUID",
"playTargetName",
"baseVolume",
"gameAuxSendVolume",
"envelope",
"normalizationGain",
"lowPassFilter",
"highPassFilter",
"priority",
"isStarted",
"isVirtual",
"isForcedVirtual"
]
}
}
},
"additionalProperties": false
}