Wwise SDK 2019.2.15
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Returns true if a property is enabled based on the values of the properties it depends on.
Name | Type | Description |
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object * | any of: | The ID (GUID), name, or path of the object to check. |
string | The name of the object qualified by its type in the form of type:name. Only object types that have globally-unique names are supported. Ex: Event:Play_Sound_01 |
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string | An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
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string | A project path to a Wwise object, including the category and the work-unit. For example: \Actor-Mixer Hierarchy\Default Work Unit\New Sound SFX. |
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platform * | any of: | The ID (GUID) or unique name of the platform to link the reference. Set to null-guid for unlinked reference. |
string | The name of the object. |
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string | An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
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property * | string | The name of the property. For more information, refer to the property list of Wwise Objects listed in Wwise Objects Reference . A property name. Refer to Wwise Objects Reference for information about the Wwise objects and their properties. |
(Required *)
Name | Type | Description |
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return | boolean | Indicates if the property is enabled. |
Refer to 使用 Wwise Authoring API(WAAPI) for more information about Wwise Authoring API.