版本

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Wwise SDK 2019.2.15
ak.soundengine.setListenerSpatialization

Sets a listener's spatialization parameters. This lets you define listener-specific volume offsets for each audio channel. See AK::SoundEngine::SetListenerSpatialization.

Arguments

Name Type Description
listener * integer Listener game object ID.
A game object ID, unsigned integer 64-bit.
Range: [0,18446744073709551615]
spatialized * boolean Spatialization toggle (true: enable spatialization, false: disable spatialization).
channelConfig * integer Channel configuration associated with volumeOffsets. Use AK::AkChannelConfig::Serialize to serialize the value.
Unsigned Integer 32-bit.
Range: [0,4294967295]
volumeOffsets * array Array of per-speaker volume offsets, in dB. See AkSpeakerVolumes.h for how to manipulate this array.
volumeOffsets [...] number Per-speaker volume offset.

(Required *)

Arguments Schema

See Also

Examples

Refer to 使用 Wwise Authoring API(WAAPI) for more information about Wwise Authoring API.


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