Name |
Description |
Arguments |
ActivateNextFloatingView |
Activates the next floating view. |
|
ActivatePreviousFloatingView |
Activates the previous floating view. |
|
CloseProject |
Closes the project. |
|
CloseView |
Closes the active view. |
|
Convert |
Shows the Convert dialog for the specified objects. |
objects - an array of objects |
ConvertAllPlatform |
Convert the specified objects on all platforms. |
objects - an array of objects |
ConvertCurrentPlatform |
Converts the specified objects on the specified platform. If not specified, it uses the current platform or current selected objects. |
platforms - an array of platforms (array of GUID string) |
ConvertSFXToVoice |
Converts the specified objects to Sound Voice objects. |
objects - an array of objects |
ConvertToSoundSFX |
Converts the specified objects to Sound SFX objects. |
objects - an array of objects |
CopyGUIDsPathsToClipboard |
Copies the unique IDs (GUID) of the specified objects to clipboard. |
objects - an array of objects |
CopyPathsToClipboard |
Copies the Wwise project paths of the specified objects to clipboard. |
objects - an array of objects |
CopyShortIDsToClipboard |
Copies the short IDs (unsigned 32 bit) of the specified objects to clipboard. |
objects - an array of objects |
CreateInGAC |
Creates the associated Nuendo objects for the specified objects using Game Audio Connect. |
objects - an array of objects |
FindInProjectExplorerNoSyncGroup |
Finds the specified object in the Project Explorer (No Sync Group). |
objects - an array of objects |
FindInProjectExplorerSyncGroup1 |
Finds the specified object in the Project Explorer (Sync Group 1). |
objects - an array of objects |
FindInProjectExplorerSyncGroup2 |
Finds the specified object in the Project Explorer (Sync Group 2). |
objects - an array of objects |
FindInProjectExplorerSyncGroup3 |
Finds the specified object in the Project Explorer (Sync Group 3). |
objects - an array of objects |
FindInProjectExplorerSyncGroup4 |
Finds the specified object in the Project Explorer (Sync Group 4). |
objects - an array of objects |
FocusNext |
Focus the next control in the current view. |
|
FocusPrevious |
Focus the previous control in the current view. |
|
GenerateAllSoundbanksAllPlatforms |
Generates all soundbanks on all platforms. |
|
GenerateAllSoundbanksAllPlatformsAutoClose |
Generates all soundbanks on all platforms (Progress dialog is closed automatically at the end of operation). |
|
GenerateAllSoundbanksCurrentPlatform |
Generates all soundbanks on the specified platform. If not specified, it uses the current platform. |
platforms - an array of platforms (array of GUID string) |
GenerateAllSoundbanksCurrentPlatformAutoClose |
Generates all soundbanks on the specified platform. If not specified, it uses the current platform. (Progress dialog is closed automatically at the end of operation) |
platforms - an array of platforms (array of GUID string) |
GenerateSelectedSoundbanksAllPlatforms |
Generates the specified soundbank objects on all platforms. |
objects - an array of objects |
GenerateSelectedSoundbanksAllPlatformsAutoClose |
Generates the specified soundbank objects on all platforms (Progress dialog is closed automatically at the end of operation). |
objects - an array of objects |
GenerateSelectedSoundbanksCurrentPlatform |
Generates the specified soundbank objects on the specified platform. If not specified, it uses the current platform or current selected objects. |
platforms - an array of platforms (array of GUID string) |
GenerateSelectedSoundbanksCurrentPlatformAutoClose |
Generates the specified soundbank objects on the specified platform. If not specified, it uses the current platform or current selected objects. (Progress dialog is closed automatically at the end of operation). |
platforms - an array of platforms (array of GUID string) |
GenerateSoundbanksWithCurrentSettings |
Generates soundbanks using the current SoundBank Manager settings (Progress dialog is closed automatically at the end of operation). |
|
Help |
Shows the Wwise Help. |
|
Inspect |
Inspects the specified objects. |
objects - an array of objects |
InspectNext |
Inspects the next object inspected. |
|
InspectParent |
Inspect the parent of the currently inpected object. |
|
InspectPrevious |
Inspects the previous object inspected. |
|
LoadPreset |
Shows the Load Preset dialog for the active view. |
|
LoadSkinClassic |
Load the classic skin |
|
LoadSkinDark |
Load the dark skin |
|
LoadSkinLight |
Load the light skin |
|
Mute |
Mutes the specified objects, or current selection if no object specified |
objects - an array of objects |
NewProject |
Shows the New Project dialog. |
|
NextPerfFrame |
Go to next audio frame in Performance Graph |
|
OpenContainingFolderSoundbank |
Opens a Windows Explorer window on the Containing folder of specified objects's soundbank files. |
objects - an array of objects |
OpenContainingFolderWAV |
Opens a Windows Explorer window on the Containing folder of specified objects's wav files. |
objects - an array of objects |
OpenContainingFolderWorkUnit |
Opens a Windows Explorer window on the Containing folder of specified objects's workunits. |
objects - an array of objects |
OpenInExternalEditor |
Opens the specified objects in the first (index 0) External Editor. |
objects - an array of objects |
OpenInExternalEditor1 |
Opens the specified objects in the second (index 1) External Editor. |
objects - an array of objects |
OpenInExternalEditor2 |
Opens the specified objects in the third (index 2) External Editor. |
objects - an array of objects |
OpenInExternalEditor3 |
Opens the specified objects in the fourth (index 3) External Editor. |
objects - an array of objects |
OpenInExternalEditor4 |
Opens the specified objects in the fifth (index 4) External Editor. |
objects - an array of objects |
OpenInGAC |
Opens the specified objects in Nuendo using Game Audio Connect. |
objects - an array of objects |
OpenInWwiseWaveViewer |
Opens specified objects in the Wwise Wave Viewer. |
objects - an array of objects |
OpenProject |
Shows the Open Project dialog. |
|
PreviousPerfFrame |
Go to previous audio frame in Performance Graph |
|
Redo |
Redos the last undone operation. |
|
ReloadCurrentSkin |
Reload the current user interface skin from disk. This is useful when implementing new skins. |
|
ResetAllMutes |
Resets all mutes currently active. |
|
ResetAllSolos |
Resets all solos currently active. |
|
SavePreset |
Shows the Load Preset dialog for the active view. |
|
SaveProject |
Saves the project. |
|
Search |
Put focus on the search box. |
|
SearchInCtrl |
Opens the search box in the currently active control. |
|
SetColor |
Shows the Color Picker dialog for the specific objects. |
objects - an array of objects |
SetPropertySheetSplitModeColumn |
Set the property sheet split mode to columns |
|
SetPropertySheetSplitModeNo |
Set the property sheet split mode to not split |
|
SetPropertySheetSplitModeRow |
Set the property sheet split mode to rows |
|
ShowAudioFilesImporter |
Shows the Audio File Importer dialog. |
|
ShowBatchRename |
Shows the Batch Rename View, with the specified objects. |
objects - an array of objects |
ShowControlSurfacesDlg |
Shows the Control Surfaces Settings dialog. |
|
ShowDetails |
Shows the details view with the specified objects. |
objects - an array of objects |
ShowFileManager |
Shows the File Manager dialog. |
|
ShowGACSettings |
Shows the Nuendo Game Audio Connect setting. |
|
ShowKeyboardShortcuts |
Shows the Keyboard Shortcuts dialog. |
|
ShowLanguages |
Shows the Language Manager dialog. |
|
ShowLicenseMgr |
Shows the License Manager dialog. |
|
ShowListView |
Shows the List View on the specified objects. |
objects - an array of objects |
ShowMultiEditor |
Shows the Multi Editor view on the specified objects. |
objects - an array of objects |
ShowMultiEditorLegacy |
Shows the Multi Edit dialog (Legacy) on the specified objects. |
objects - an array of objects |
ShowObstructionOcclusionSettings |
Shows the Project Settings dialog on the Obstruction/Occlusion tab. |
|
ShowPlatformManager |
Shows the Platform Manager dialog. |
|
ShowProfilerSettings |
Shows the Profiler Settings dialog. |
|
ShowProjectSettings |
Shows the Project Settings dialog. |
|
ShowPropertyHelp |
Shows the Property Help View for a specified property. |
property - a pointer to a single CProp object. |
ShowReferenceView |
Shows the Reference View with the specified objects. |
objects - an array of objects |
ShowRemoteConnections |
Shows the Remote Connections dialog. |
|
ShowSchematicView |
Shows the Schematic View on the specified objects. |
objects - an array of objects |
ShowSourceEditor |
Shows the Source Editor on the specified objects. |
objects - an array of objects |
ShowUserPreferences |
Shows the User Preferences dialog. |
|
ShowUserProjectSettings |
This is the description for ShowUserProjectSettings. |
|
ShowViewSettings |
Shows the view settings for the active view. |
|
Solo |
Solos the specified objects, or current selection if no object specified |
objects - an array of objects |
StartCapture |
Starts a profiling capture, does nothing if already started. |
|
StartStopCapture |
Starts a profiling capture, or stops it if already started. |
|
StopCapture |
Stops a profiling capture, does nothing if already stopped. |
|
ToggleFollowCapture |
Toggles the follow capture time button in the tollbar. |
|
TransportDisableMonitor |
Disables the inclusion button in the transport. |
|
TransportDisableOriginal |
Disables the Original button in the transport. |
|
TransportDisplayRTPC |
Switch the Transport to display game parameters. |
|
TransportDisplayStates |
Switch the Transport to display states. |
|
TransportDisplaySwitches |
Switch the Transport to display switches. |
|
TransportDisplayTriggers |
Switch the Transport to display triggers. |
|
TransportEnableMonitor |
Enables the inclusion button in the transport. |
|
TransportEnableOriginal |
Enables the Original button in the transport. |
|
TransportPause |
Pauses the object currently in playback in the transport. |
|
TransportPin |
Pin or unpin the transport currently loaded object. |
|
TransportPinSelected |
Pin the specified object, or current selection if no object is specified, to the transport. |
|
TransportPlayDirectly |
Plays the object currently loaded in transport by bypassing properties that have an influence on the sound, such as the volume. |
|
TransportPlayStop |
Plays the object currently loaded in transport. If the playback is in progress, it stops the playback. |
|
TransportReset |
Resets the transport playback and internal states. |
|
TransportToggleMonitor |
Toggles the inclusion button in the transport. |
|
TransportToggleOriginal |
Toggles the Original button in the transport. |
|
Undo |
Undos the last operation in the queue. |
|
WorkgroupAddWAV |
Calls the Add command for the wav files associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupAddWWU |
Calls the Add command for the workunits associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupCheckoutWAV |
Calls the Checkout command for the wav files associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupCheckoutWWU |
Calls the Checkout command for the workunits associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupCommitWAV |
Calls the Commit command for the wav files associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupCommitWWU |
Calls the Commit/Submit command for the workunits associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupDiffWAV |
Calls the Diff command for the wav files associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupDiffWWU |
Calls the Diff command for the workunits associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupRevertWAV |
Calls the Revert command for the wav files associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupRevertWWU |
Calls the Revert command for the workunits associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupUpdateWAV |
Calls the Update command for the wav files associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupUpdateWWU |
Calls the Update command for the workunits associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |