menu
 
版本
2018.1.11.6987

2024.1.5.8803

2023.1.13.8732

2022.1.19.8584

2021.1.14.8108

2019.2.15.7667

2019.1.11.7296

2018.1.11.6987

2017.2.10.6745

2017.1.9.6501

2016.2.6.6153

2015.1.9.5624

menu

Wwise Unreal Integration Documentation
GenerateSoundBanks Commandlet

The Wwise Unreal plug-in provides a commandlet allowing you to generate SoundBanks from the command line. Usage of the commandlet is:

<UE4-Editor-cmd.exe> <path_to_uproject> -run=GenerateSoundBanks [-platforms=listOfPlatforms] [-banks=listOfBanks] [-wwiseCliPath=pathToWwiseCli]

Parameters are :

  • platforms: (Optional) Comma separated list of platforms for which SoundBanks will be generated, as specified in the Wwise project. If not specified, SoundBanks will be generated for all platforms.
  • banks: (Optional) Comma separated list of SoundBanks to generate. Bank names must correspond to a UAkAudioBank asset in the project. If not specified, all SoundBanks found in project will be generated.
  • wwiseCliPath: (Optional) Full path to the Wwise command-line application, used to generate the SoundBanks. If not specified, the path found in the Wwise settings will be used.
  • help: (Optional) Print this help message. This will quit the commandlet immediately.

Example usage:

<UE4-Editor-cmd.exe> <path_to_uproject> -run=GenerateSoundBanks -platforms=Windows,Mac

此页面对您是否有帮助?

需要技术支持?

仍有疑问?或者问题?需要更多信息?欢迎联系我们,我们可以提供帮助!

查看我们的“技术支持”页面

介绍一下自己的项目。我们会竭力为您提供帮助。

来注册自己的项目,我们帮您快速入门,不带任何附加条件!

开始 Wwise 之旅