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Wwise Unreal Integration Documentation
Animation

An Animation Notify is used to trigger Wwise Events in animation sequences.

The Blueprint for the Animation Notify is located here: …/Plugins/Wwise/Content/AnimNotify_AkEvent.uasset.

  • To add an Animation Notify:
    1. In the Unreal Content Browser, open an animation sequence asset.
    2. Right-click the Notifies track in the animation sequence editor and select Add notify > AkEvent or AkEventByName.
  • The animation notification has the following properties:
    • Event or Event Name: The AkAudioEvent to be posted.
    • Attach Name: Name of the socket that emits the AkAudioEvent; if not defined, the AkAudioEvent is emitted from the animation owner.
    • Follow: Whether the Event should either follow the mesh or be posted at a specific location.

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