公有成员 | |
AkReflectImageSource () | |
AkReflectImageSource (AkImageSourceID in_uID, AkVector in_sourcePosition, AkReal32 in_fDistanceScalingFactor, AkReal32 in_fLevel) | |
void | SetName (const char *in_pName) |
公有属性 | |
AkImageSourceID | uID |
Image source ID (for matching delay lines across frames). |
|
AkImageSourceParams | params |
AkImageSourceTexture | texture |
AkImageSourceName | name |
在文件AkReflectGameData.h第96行定义。