版本
Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed between the 2016.2.4.6098.451 and the 2016.2.5.6121.471 release of the integration (in addition to upgrading to the new Unreal build).
Max Attenuation
does not update Events that call Switches.AkComponent::UpdateGameObjectPosition
when cooking Unreal project.