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版本
2017.2.10.6745

2024.1.4.8780

2023.1.12.8706

2022.1.18.8567

2021.1.14.8108

2019.2.15.7667

2019.1.11.7296

2018.1.11.6987

2017.2.10.6745

2017.1.9.6501

2016.2.6.6153

2015.1.9.5624


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AkSurfaceReflector类参考

This component will convert the triangles of the GameObject's geometry into sound reflective surfaces. 更多...

所有成员的列表。

静态公有成员

static void  AddGeometrySet (AK.Wwise.AcousticTexture acousticTexture, UnityEngine.MeshFilter meshFilter)
  Sends the mesh filter's triangles and their acoustic texture to Spatial Audio.
static void  RemoveGeometrySet (UnityEngine.MeshFilter meshFilter)
  Remove the corresponding mesh filter's geometry from Spatial Audio.

公有属性

AK.Wwise.AcousticTexture  AcousticTexture
  All triangles of the component's mesh will be applied with this texture. The texture will change the filter parameters of the sound reflected from this component.

详细描述

This component will convert the triangles of the GameObject's geometry into sound reflective surfaces.

This component requires a Mesh Filter component. The triangles of the mesh will be sent to the Spatial Audio wrapper by calling SpatialAudio::AddGeometrySet(). The triangles will reflect the sound emitted from AkSpatialAudioEmitter components.

Generated at Mon Apr 15 18:03:49 2019 for Wwise Unity Integration by  doxygen 1.6.3

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