Copies an object to the given parent.
Graphical User Interface, Command-Line Interface.
Name | Type | Description |
---|---|---|
object * | The ID (GUID) or path of the object to be copied. | |
parent * | The ID (GUID) or path of the object's new parent. | |
onNameConflict | string | The action to take if "parent" already has a child with the same name. Default value is "fail". Possible values : "rename", "replace", "fail" |
(Required *)
description : The ID (GUID) or path of the object to be copied.
Possibilities, one of the following :
1) type : string
pattern : ^\{[a-fA-F0-9]{8}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{12}\}$
2) type : string
pattern : ^\
description : The ID (GUID) or path of the object's new parent.
Possibilities, one of the following :
1) type : string
pattern : ^\{[a-fA-F0-9]{8}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{12}\}$
2) type : string
pattern : ^\
type : string
description : The action to take if "parent" already has a child with the same name. Default value is "fail".
Possible values : "rename", "replace", "fail"
Name | Type | Description |
---|---|---|
id | string | The ID (GUID) of the object. |
name | string | The name of the object. |
notes | string | The notes of the object. |
type | string | The type of the object. Refer to Wwise Objects Reference for more information on the types available. |
path | string | The path of the object from the project root. Ex: '\\Actor-Mixer Hierarchy\\Default Work Unit\\Sound1' |
parent | object | The parent of the object in the hierarchy. |
owner | object | The owner of the object. This applies to objects being locally owned by other objects, such as custom effects, custom attenuations, etc. |
isPlayable | boolean | True if the object can be played in Transport. |
shortId | integer | The short ID of the object. |
classId | integer | The class ID of the object. |
category | string | The category of the object. Ex: 'Actor-Mixer Hierarchy' |
filePath | string | The path to the file containing the object. The path can be a work-unit file, or a project file. |
workunit | object | The parent workunit containing the object. The 'id' and the 'name' will be returned. |
childrenCount | number | The number of children for the object. |
music:transitionRoot | object | The music transition root containing all other music transitions recursively. |
music:playlistRoot | object | The music playlist root containing all other music playlist items recursively. This applies to Music Playlist Containers only. |
sound:originalWavFilePath | string | Absolute path to the original wav file. Only valid for Sound and Audio Source objects. |
sound:convertedWemFilePath | string | Absolute path to the converted wem file. Specify the platform in the options. Only valid for Sound and Audio Source objects. |
soundbank:bnkFilePath | string | Absolute path to the generated SoundBank file associated with the SoundBank object. Only valid for SoundBank objects. |
audioSource:playbackDuration | object | The duration root that contains the min and max durations and duration type |
audioSource:maxDurationSource | object | |
audioSource:trimValues | object | |
audioSource:language | object | Language associated to the audio source. This only applies to Audio Source objects directly. |
workunit:isDefault | boolean | True if the work unit is the default. |
workunit:type | string | The type of the Work Unit. Please note that, like Work Units, physical folders have the type "WorkUnit". Physical folders will have the workunit:type "folder". Possible values : "folder", "rootFile", "nestedFile" |
workunit:isDirty | boolean | True if a Work Unit or a Project (wproj file) is dirty, meaning it is modified but not saved. |
switchContainerChild:context | object | The context object associated with the child of a Switch Container. This object holds the properties associated with the child that are context-dependent for the Switch Container (for example: property for the 1st only checkbox). |
description : The ID (GUID) of the object.
type : string
pattern : ^\{[a-fA-F0-9]{8}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{12}\}$
type : string
description : The name of the object.
type : string
description : The notes of the object.
type : string
description : The type of the object. Refer to Wwise Objects Reference for more information on the types available.
type : string
description : The path of the object from the project root. Ex: '\\Actor-Mixer Hierarchy\\Default Work Unit\\Sound1'
type : object
Name | Type | Description |
---|---|---|
id | string | The ID (GUID) of the object. |
name | string | The name of the object. |
description : The parent of the object in the hierarchy.
type : object
Name | Type | Description |
---|---|---|
id | string | The ID (GUID) of the object. |
name | string | The name of the object. |
description : The owner of the object. This applies to objects being locally owned by other objects, such as custom effects, custom attenuations, etc.
type : boolean
description : True if the object can be played in Transport.
type : integer
description : The short ID of the object.
description : The class ID of the object.
type : integer
minimum : 0
maximum : 4294967295
type : string
description : The category of the object. Ex: 'Actor-Mixer Hierarchy'
type : string
description : The path to the file containing the object. The path can be a work-unit file, or a project file.
type : object
Name | Type | Description |
---|---|---|
id | string | The ID (GUID) of the object. |
name | string | The name of the object. |
description : The parent workunit containing the object. The 'id' and the 'name' will be returned.
type : number
description : The number of children for the object.
type : object
Name | Type | Description |
---|---|---|
id | string | The ID (GUID) of the object. |
description : The music transition root containing all other music transitions recursively.
type : object
Name | Type | Description |
---|---|---|
id | string | The ID (GUID) of the object. |
description : The music playlist root containing all other music playlist items recursively. This applies to Music Playlist Containers only.
type : string
description : Absolute path to the original wav file. Only valid for Sound and Audio Source objects.
type : string
description : Absolute path to the converted wem file. Specify the platform in the options. Only valid for Sound and Audio Source objects.
type : string
description : Absolute path to the generated SoundBank file associated with the SoundBank object. Only valid for SoundBank objects.
type : object
Name | Type | Description |
---|---|---|
playbackDurationMin | number | The minimum possible time playback can take |
playbackDurationMax | number | The maximum possible time playback can take |
playbackDurationType | string | The type of duration. |
description : The duration root that contains the min and max durations and duration type
type : object
Name | Type | Description |
---|---|---|
id | string | The ID (GUID) of the audio source object with longest duration. |
trimmedDuration | number | The duration in seconds of the longest trimmed source. |
type : object
Name | Type | Description |
---|---|---|
trimBegin | number | The time value in seconds of the start trim |
trimEnd | number | The time value in seconds of the end trim |
type : object
description : Language associated to the audio source. This only applies to Audio Source objects directly.
Name | Type | Description |
---|---|---|
id | string | The ID (GUID) of the Language object to which the Audio Source object is associated. |
name | string | The name of the Language object to which the Audio Source object is associated. |
type : boolean
description : True if the work unit is the default.
type : string
description : The type of the Work Unit. Please note that, like Work Units, physical folders have the type "WorkUnit". Physical folders will have the workunit:type "folder".
Possible values : "folder", "rootFile", "nestedFile"
type : boolean
description : True if a Work Unit or a Project (wproj file) is dirty, meaning it is modified but not saved.
type : object
Name | Type | Description |
---|---|---|
id | string | The ID (GUID) of the object. |
description : The context object associated with the child of a Switch Container. This object holds the properties associated with the child that are context-dependent for the Switch Container (for example: property for the 1st only checkbox).
Copies object specified by the "object" ID and makes that copy a child of "parent". The object will be renamed if "parent" already contains a child with the same name.
{ "object": "{A076AA65-B71A-45BB-8841-5A20C52CE727}", "parent": "{66666666-7777-8888-9999-AAAAAAAAAAAA}", "onNameConflict": "rename" }
{ "id": "{AAAAAAAA-BBBB-CCCC-DDDD-EEEEEEEEEEEE}", "name": "new_object_name", "type": "Sound", "path": "\\Actor-Mixer Hierarchy\\Default Work Unit\\Sound1", "shortId": 1234 }
{ "type": "object", "properties": { "object": { "description": "The ID (GUID) or path of the object to be copied.", "anyOf": [ { "type": "string", "pattern": *Must be a valid GUID* }, { "type": "string", "pattern": "^\\\\" } ] }, "parent": { "description": "The ID (GUID) or path of the object's new parent.", "anyOf": [ { "type": "string", "pattern": *Must be a valid GUID* }, { "type": "string", "pattern": "^\\\\" } ] }, "onNameConflict": { "type": "string", "description": "The action to take if \"parent\" already has a child with the same name. Default value is \"fail\".", "enum": [ "rename", "replace", "fail" ] } }, "required": [ "object", "parent" ], "additionalProperties": false }
{ "type": "object", "required": [], "properties": {}, "additionalProperties": false }
{ "description": "The copied object.", "type": "object", "properties": { "id": { "description": "The ID (GUID) of the object.", "type": "string", "pattern": *Must be a valid GUID* }, "name": { "type": "string", "description": "The name of the object." }, "notes": { "type": "string", "description": "The notes of the object." }, "type": { "type": "string", "description": "The type of the object." }, "path": { "type": "string", "description": "The path of the object from the project root. Ex: '\\Actor-Mixer Hierarchy\\Default Work Unit\\Sound1'" }, "parent": { "type": "object", "properties": { "id": { "description": "The ID (GUID) of the object.", "type": "string", "pattern": *Must be a valid GUID* }, "name": { "type": "string", "description": "The name of the object." } }, "description": "The parent of the object in the hierarchy." }, "owner": { "type": "object", "properties": { "id": { "description": "The ID (GUID) of the object.", "type": "string", "pattern": *Must be a valid GUID* }, "name": { "type": "string", "description": "The name of the object." } }, "description": "The owner of the object. This applies to objects being locally owned by other objects, such as custom effects, custom attenuations, etc." }, "isPlayable": { "type": "boolean", "description": "True if the object can be played in Transport." }, "shortId": { "type": "integer", "description": "The short ID of the object." }, "classId": { "description": "The class ID of the object.", "type": "integer", "minimum": 0, "maximum": 4294967295 }, "category": { "type": "string", "description": "The category of the object. Ex: 'Actor-Mixer Hierarchy'" }, "filePath": { "type": "string", "description": "The path to the file containing the object. The path can be a work-unit file, or a project file." }, "workunit": { "type": "object", "properties": { "id": { "description": "The ID (GUID) of the object.", "type": "string", "pattern": *Must be a valid GUID* }, "name": { "type": "string", "description": "The name of the object." } }, "description": "The parent workunit containing the object. The 'id' and the 'name' will be returned." }, "childrenCount": { "type": "number", "description": "The number of children for the object." }, "music:transitionRoot": { "type": "object", "properties": { "id": { "description": "The ID (GUID) of the object.", "type": "string", "pattern": *Must be a valid GUID* } }, "description": "The music transition root containing all other music transitions recursively." }, "music:playlistRoot": { "type": "object", "properties": { "id": { "description": "The ID (GUID) of the object.", "type": "string", "pattern": *Must be a valid GUID* } }, "description": "The music playlist root containing all other music playlist items recursively. This applies to Music Playlist Containers only." }, "sound:originalWavFilePath": { "type": "string", "description": "Absolute path to the original wav file. Only valid for Sound and Audio Source objects." }, "sound:convertedWemFilePath": { "type": "string", "description": "Absolute path to the converted wem file. Specify the platform in the options. Only valid for Sound and Audio Source objects." }, "soundbank:bnkFilePath": { "type": "string", "description": "Absolute path to the generated SoundBank file associated with the SoundBank object. Only valid for SoundBank objects." }, "audioSource:playbackDuration": { "type": "object", "properties": { "playbackDurationMin": { "type": "number", "description": "The minimum possible time playback can take" }, "playbackDurationMax": { "type": "number", "description": "The maximum possible time playback can take" }, "playbackDurationType": { "type": "string", "description": "The type of duration." } }, "description": "The duration root that contains the min and max durations and duration type" }, "audioSource:maxDurationSource": { "type": "object", "properties": { "id": { "description": "The ID (GUID) of the audio source object with longest duration.", "type": "string", "pattern": *Must be a valid GUID* }, "trimmedDuration": { "type": "number", "description": "The duration in seconds of the longest trimmed source." } } }, "audioSource:trimValues": { "type": "object", "properties": { "trimBegin": { "type": "number", "description": "The time value in seconds of the start trim" }, "trimEnd": { "type": "number", "description": "The time value in seconds of the end trim" } } }, "audioSource:language": { "type": "object", "description": "Language associated to the audio source. This only applies to Audio Source objects directly.", "properties": { "id": { "description": "The ID (GUID) of the Language object to which the Audio Source object is associated.", "type": "string", "pattern": *Must be a valid GUID* }, "name": { "type": "string", "description": "The name of the Language object to which the Audio Source object is associated." } } }, "workunit:isDefault": { "type": "boolean", "description": "True if the work unit is the default." }, "workunit:type": { "type": "string", "description": "The type of the Work Unit. Please note that, like Work Units, physical folders have the type \"WorkUnit\". Physical folders will have the workunit:type \"folder\".", "enum": [ "folder", "rootFile", "nestedFile" ] }, "workunit:isDirty": { "type": "boolean", "description": "True if a Work Unit or a Project (wproj file) is dirty, meaning it is modified but not saved." }, "switchContainerChild:context": { "type": "object", "properties": { "id": { "description": "The ID (GUID) of the object.", "type": "string", "pattern": *Must be a valid GUID* } }, "description": "The context object associated with the child of a Switch Container. This object holds the properties associated with the child that are context-dependent for the Switch Container (for example: property for the 1st only checkbox)." } }, "patternProperties": { "^@@?[_a-zA-Z0-9]+$": { "description": "Specifies the property or reference value. A single @ specifies the value of the property for the associated object. A double @@ specifies the value of the property using the source of override.", "anyOf": [ { "type": "string" }, { "type": "number" }, { "type": "boolean" }, { "type": "object", "properties": { "id": { "description": "The ID (GUID) of the object.", "type": "string", "pattern": *Must be a valid GUID* }, "name": { "type": "string", "description": "The name of the object." } } } ] } }, "additionalProperties": false }
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