Wwise Unity Integration
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版本
2024.1.0.8669
2023.1.8.8601
2022.1.17.8543
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise SDK 2016.2.6
Wwise 帮助文档
Installation and Migration Guide
Wwise工程大冒险
Wwise 基础知识
Cube Integration
Sample Project
Wwise Unity Integration
Release Notes
Installing or Upgrading the Integration in a Unity Project
Prerequisites
Installing a Wwise Integration Package for the First Time
Changes Made to Your Unity Project
Integrating Sounds in Your Game
Where Should My SoundBanks Be Located?
Adding Plug-ins
Updating/Upgrading the Wwise Integration Package to a Newer Version
Uninstalling the Wwise Integration Package
Using Wwise Components in Unity
Wwise Picker
Adding New Triggers for Wwise Events
Build your Unity Game for a Target Platform
Build for Android
Build for iOS
Build for Linux
Build the Application for a Multi-architecture Platform
Using Wwise Custom Platforms in Unity
Making DLCs with Wwise and Unity
Build the Native Integration Plug-in from Source
Build Log
Updating/Upgrading the Wwise Integration Package to a Newer Version When You Have Modified the Plug-in's C++ Code
API Changes and Limitations
Platform-Specific Information
Background Mode (Android)
Using OBB Files (Android)
Audio Session Interruptions (iOS)
Windows Store Apps Specific Information
Licensing (Free & Commercial)
Wwise Demo Scene
Troubleshooting
Class List
AkAmbient
multiPositionTypeLabel
multiPositionArray
eventID
soundEmitterObject
enableActionOnEvent
actionOnEventType
curveInterpolation
transitionDuration
m_callbackData
playingId
AWAKE_TRIGGER_ID
START_TRIGGER_ID
DESTROY_TRIGGER_ID
MAX_NB_TRIGGERS
triggerList
useOtherObject
ParentAkAmbience
multiPosEventTree
triggerTypes
HandleEvent
OnDrawGizmosSelected
BuildMultiDirectionArray
Stop
DoDestroy
AkAudioListener
listenerId
AkBank
bankName
loadAsynchronous
decodeBank
saveDecodedBank
unloadTriggerList
HandleEvent
UnloadBank
AkBankManager
BanksToUnload
DoUnloadBanks
Reset
GlobalBankCallback
LoadBank
LoadBankAsync
UnloadBank
AkEnvironment
MAX_NB_ENVIRONMENTS
priority
isDefault
excludeOthers
s_compareByPriority
s_compareBySelectionAlgorithm
GetAuxBusID
SetAuxBusID
GetAuxSendValueForPosition
GetCollider
Awake
AkEnvironment::AkEnvironment_CompareBySelectionAlgorithm
Compare
AkEnvironmentPortal
MAX_ENVIRONMENTS_PER_PORTAL
environments
axis
GetAuxSendValueForPosition
AkEvent
HandleEvent
AkEventCallbackMsg
type
sender
info
AkGameObj
m_positionOffsetData
isEnvironmentAware
listenerMask
GetPosition
AkInitializer
c_DefaultBasePath
basePath
c_Language
language
c_DefaultPoolSize
defaultPoolSize
c_LowerPoolSize
lowerPoolSize
c_StreamingPoolSize
streamingPoolSize
c_PreparePoolSize
preparePoolSize
c_MemoryCutoffThreshold
memoryCutoffThreshold
c_EngineLogging
engineLogging
GetBasePath
GetDecodedBankFolder
GetDecodedBankFullPath
GetCurrentLanguage
Initialize
AkMemBankLoader
bankName
isLocalizedBank
ms_bankID
LoadNonLocalizedBank
LoadLocalizedBank
AkState
groupID
valueID
HandleEvent
AkSwitch
groupID
valueID
HandleEvent
AkTerminator
AkTriggerBase
triggerDelegate
Trigger
GetAllDerivedTypes
AkUtilities
Class Hierarchy
AkAudioListener
AkBank
AkBankManager
AkEnvironment
AkEnvironment::AkEnvironment_CompareBySelectionAlgorithm
AkEnvironmentPortal
AkEvent
AkAmbient
AkEventCallbackMsg
AkGameObj
AkInitializer
AkMemBankLoader
AkState
AkSwitch
AkTerminator
AkTriggerBase
AkUtilities
Class Members
Wwise Unreal Plug-in
Strata
ReaWwise
Audiokinetic Launcher
Wwise Audio Lab
Wwise Adventure Game
GME In-Game Voice Chat
menu_open
Wwise Unity Integration
Class List
AkInitializer
link
Main Page
Classes
AkInitializer
Generated on Tue Nov 21 09:21:29 2017 for Wwise Unity Integration by
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