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Many of the properties in Wwise are common across music objects. These common properties have been organized into the following tabs:
Source Settings Tab to apply one or more effects to the objects within your Interactive Music Hierarchy.
Positioning Tab to define the positioning and attenuation properties for any object within your project hierarchy.
RTPC Tab to create and manage relationships between Wwise properties and in-game parameters.
States Tab - Music Objects to define state values for particular music objects.
Transitions Tab - Music Objects to define the transitions between music objects within either music playlist or music switch containers.
Stingers Tab - Music Objects to create and define stingers, which are brief musical phrases that are superimposed and mixed over the currently playing music.
MIDI Tab - Music Objects to define the MIDI playback of music objects in your Interactive Music hierarchy.
Advanced Settings Tab - Music Objects to define the advanced playback priority of music objects in your Interactive Music hierarchy.
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The Transitions tab is only available for music switch and music playlist containers. The Stingers tab is available for all music objects except for music tracks. |