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2015.1.9.5624

2024.1.4.8780

2023.1.12.8706

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2019.2.15.7667

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2017.2.10.6745

2017.1.9.6501

2016.2.6.6153

2015.1.9.5624


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Custom Properties Tab

In the Custom Properties tab of the Project Settings dialog box, you can define your own properties for the Sound and Audio Source objects of the Actor-Mixer Hierarchy. These custom properties can then be accessed from the following locations:

  • List View

  • Query Editor

  • Multi-Editor

It is also possible for the game to query the value of these properties. Changing the Custom Property list will force a save and reload of the Wwise Project.

Interface Element

Description

Custom Properties

 

ID

Identifier for the property. This identifier is used by the game to query the value of this property using the Sound Engine API. Cannot be edited.

Name

Name of the property.

Location

Location of the property. Can be one of:

  • Audio Source

  • Sound

Type

Type of the property. Can be one of:

  • Boolean

  • Integer

  • Real

Default

Default value of the property.

Min

Minimum value of the property.

Max

Maximum value of the property.

Add a new custom property.

Remove the selected custom property.

 

Closes the Project Settings dialog box and saves your settings.

Closes the Project Settings dialog box without saving your settings.


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