Cube game Sound Design with Wwise

Sound design I created for the open source game Cube, implemented with Wwise.

I recorded, edited, and processed all sounds with Pro Tools and Wwise. The only sounds not originally recorded by me were the footsteps heard on sand in the beginning of the video and the shotgun blast and reload FX that I sourced from Freesound.org.

953 视图

相关视频

08:54

I dream of Wwise - E01: using Max to drive RTPC changes

03:08

Wwise Foley Valentin BRIAND

03:51

Wwise Distance And Space Demo

相关视频

08:54

I dream of Wwise - E01: using Max to drive RTPC changes

1950 视图
03:08

Wwise Foley Valentin BRIAND

162 视图