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Hi there, I have a Music Switch container with two Playlists of music inside it. I want to transition between the two using colliders in Unity.

When using a Switch to swap between them I get no result, but using a State Group works exactly how I'd expect it to.

Screenshots:

Why doesn't the Switch work the same as the State? Am I setting up the Switch incorrectly? Is it because there is no "none" state on a switch?

in General Discussion by Max K. (160 points)

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