We are having a large number of crashes on Android with the following stack trace:
libaudioutils.memcpy_to_i16_from_float (memcpy_to_i16_from_float:212)
libaaudio._ZN9flowgraph7SinkI164readEPvi (_ZN9flowgraph7SinkI164readEPvi:164)
libaaudio._ZN6aaudio23AudioStreamInternalPlay22writeNowWithConversionEPKvi (_ZN6aaudio23AudioStreamInternalPlay22writeNowWithConversionEPKvi:356)
libaaudio._ZN6aaudio23AudioStreamInternalPlay14processDataNowEPvilPl (_ZN6aaudio23AudioStreamInternalPlay14processDataNowEPvilPl:528)
libaaudio._ZN6aaudio19AudioStreamInternal11processDataEPvil (_ZN6aaudio19AudioStreamInternal11processDataEPvil:376)
libaaudio._ZN6aaudio23AudioStreamInternalPlay12callbackLoopEv (_ZN6aaudio23AudioStreamInternalPlay12callbackLoopEv:316)
libaaudio.
libc._ZL15__pthread_startPv (_ZL15__pthread_startPv:36)
libc.__start_thread (__start_thread:64)
Using Unity 2019.2.10f1 and wwise:
Wwise Unity Integration Version Info:
Based on Wwise SDK: 2019.1.2 Build 7018
Unity Integration Bundle: 2019.1.2.1481
Unity Integration Version: 1