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+1 投票
Hello guys, I'm building my game for IOS and the libAkSoundEngine.a have more than 600mb and is going to the XCODE project, so the size of the app is huge, I tried using the striping level but without sucess any idea?
分类:General Discussion | 用户: Tony S. (110 分)
I have this exact same issue, and it's disconcerting that it hasn't been answered in 2 years.

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