Audiokinetic's Community Q&A is the forum where users can ask and answer questions within the Wwise and Strata communities. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

0 votes
Hi,

I’m trying to use built-in functions for sound visualisation in Unreal Engine.
There are 2: Calculate Frequency Spectrum and Get Amplitude.
Both are taking Sound Wave type and changing it into array of data I can use.
Problem is that any sound I’m using is used as WWise event and not a sound source anymore.
I couldn’t find any way to use those 2 things together. Do anyone have any idea how to do it?

Thanks a lot!
in General Discussion by Blaise I. (100 points)
This is what the AK peeps said recently "something was broken during the migration to a plugin. Our next release will fix this" So next update :D !

1 Answer

0 votes
Hey man I asked the same question a few months ago. Back then they said that that plugin does not work with it. Also that they would work on that for us.

-Rob
by Robert M. (4.6k points)
So we are waiting for that feature?
Any ideas when it could happen?
https://www.audiokinetic.com/qa/1340/ue4-calculate-frequency-spectrum-node

Sorry it was another thing they said they were working on... No idea if/when they will on this one. I think the problem is that as of that time the visualizations plugin did not package.
...