Version
- iOS
After you configure your project to send audio, you need to add a receiving point for the audio. To create a receiving point for the voice chat, you must create a new sound that uses the Tencent GME Receive source plug-in.
To configure an audio reception point:
Create a new Sound SFX in the Default Work Unit under the Actor-Mixer Hierarchy. Set the name to GME Receive, for example.
In the Contents Editor, click Add Source >> and select GME Receive.
Select the GME Receive sound to load it in the Transport Control and click Play. If there are other players in the room, you should hear them as well.
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