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Creature collection regions are visible in the Region/Marker Manager and in the Region Track above the timeline, as shown in the following images.
The Composite region represents a mix and complete duration of all layers of a sound combined. It is the top level of the sound layer hierarchy and in the case of Creature, the track source for this region is named Composite.
Due to the large number of vocalizations per creature in the collection, the Composite region is the only region available by default. To render separate layers of a creature sound, create and name a region, and in the Matrix column in the Region/Marker Manager, assign the desired layer or layers.
Tracks that constitute the layers of a Composite layer. | |
Items that contribute to the individual Composite layer. | |
Regions that define the layer start and end of an individual creature vocalization. |
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