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The Physics collection includes the sounds of collisions and friction between a wide array of objects and surfaces. Each object and surface has corresponding size subprojects: large, medium, and small. Within each subproject are regions corresponding to variations of impacts and impact sweeteners scaled as light, medium, and hard. Destructions are the complete obliteration of an object. Scrapes and bends are also included and have looping components scaled as slow, medium, and fast.
The complete list of all subprojects, their associated data, and embedded metadata is available in the accompanying Physics SoundBook.
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